Maxis takes their Sim-building line vertical with SimTower, an original concept from Japan (where vertical living is much more commonplace than in many parts of the world).
Your goal is to build a skyscraper that is both tall, aethestically pleasing, popular, and, most importantly, economically profitable. To be successful, your building cannot just be levels upon levels of officespace, or just an apartment sky-rise, but a multi-functional haven for humanity featuring everything from penthouses to theatres, restaurants to shopping malls.
Although not developed by the Maxis Team, SimTower became a big success for the Team. The game, originally developed in Japan, gave you the chance to manage and control a tower or skyscraper. You must balance hotels, office, shops and resturants to ensure everyone in your tower was happy. Your progress is shown by a star system. Lifts and stairs can also be built to provide accessibility. SimTower was a more simple game and, like sim farm. We can see how the graphics have progressed. As any other sim game. Disasters were also added, included bomb threats, fires and even cockroach infestations. The game was such a success that a DS equivalent is being released in Japan this year!
Released in 1994 the game was availavle on 68k-based Macs, Mac OS 9, Windows 3.x, Windows 95 and higher. And later adapted to Pocket PC's Game Boy Advanced and DS following different names.